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# llia_phon output module is based on the generic plugin for Speech# Dispatcher. It means there is no C code written explicitly for# this plugin, all the specifics are handled in this configuration# and we call a simple command line client to perform the actual# synthesis.## WARNING: This is only a preliminary version and needs some more# work to be really useful. We plan to finish it as soon as llia_phon# is fixed in it's CVS.# GenericExecuteSynth is the shell command that should be# executed in order to say some message. This command must# stop saying the message on SIGKILL, otherwise it's useless.# You can use the variables $LANGUAGE, $VOICE, $PITCH and $RATE# which will be substituted for the appropriate value (you# can modify this value, see other parameters).# The command can be split into more lines, if necessary, using '\'.GenericExecuteSynth \"echo \'$DATA\' > $TMPDIR/llia_phon.txt && llia_phon | mbrola --f $PITCH --t $RATE \-e -I LIAPHON/data/noarch/initfile.lia (directory with the voice) $VOICE \$TMPDIR/llia_phon.txt -.au | $PLAY_COMMAND -t au - >/dev/null"# AddVoice specifies which $VOICE string should be assigned to# each language and symbolic voice name. All the voices you want# to use must be specified here.AddVoice "fr" "male1" "phoneme-file"AddVoice "fr" "male2" "phoneme-file"# These parameters set _rate_ and _pitch_ conversion. This is# part of the core of the definition of this generic output# module for this concrete synthesizer, it's not intended to# be modified by common users.# The resulting rate (or pitch) has the form:# (speechd_rate * GenericRateMultiply) + GenericRateAdd# while speechd_rate is a value between -100 (lowest) and +100 (highest)# You have to define some meaningful conversion for each synthesizerGenericRateAdd 100GenericPitchAdd 100#GenericVolumeAdd 100# (These values are multiplied by 100, because DotConf currently# doesn't support floats. So you can write 0.85 as 85 and so on.)GenericRateMultiply -85GenericPitchMultiply 100#GenericVolumeMultiply 50# If the client program can't handle floats, you will have to# use these two options to force integers as the parameters# 1 means force integers, 0 means do nothing (write floats).#GenericRateForceInteger 0#GenericPitchForceInteger 0#GenericVolumeForceInteger 0# Debug turns debugging on or off# Debug 0# DebugFile specifies the file where the debugging information# should be stored (note that the log is overwritten each time# the module starts)# DebugFile "/tmp/debug-llia-phon-generic"